D09Z01S09

Items

ID Name Logic
RB16 Lower west room, top ledge D09Z01S09[Cell24] | dash + (D09Z01S09[NW] | D09Z01S09[Cell19] | doubleJump + ( canAirStall ranged > 0 + logicDifficulty >= 1 | canDawnJump dawnHeart + dash + logicDifficulty >= 1 ))

Doors

ID Logic
D09Z01S09[SW] D09Z01S09[Cell21] | D09Z01S09[Cell20] | D09Z01S09[SW] | D09Z01S09[E] | dash
D09Z01S09[NW] D09Z01S09[NW] | D09Z01S09[Cell19] | dash + (D09Z01S09[Cell24] | doubleJump + ( canAirStall ranged > 0 + logicDifficulty >= 1 | canDawnJump dawnHeart + dash + logicDifficulty >= 1 ))
D09Z01S09[E] D09Z01S09[Cell21] | D09Z01S09[Cell20] | D09Z01S09[SW] | D09Z01S09[E] | dash
D09Z01S09[Cell24] D09Z01S09[Cell24] | dash + (D09Z01S09[NW] | D09Z01S09[Cell19] | doubleJump + ( canAirStall ranged > 0 + logicDifficulty >= 1 | canDawnJump dawnHeart + dash + logicDifficulty >= 1 ))
D09Z01S09[Cell19] D09Z01S09[NW] | D09Z01S09[Cell19] | dash + (D09Z01S09[Cell24] | doubleJump + ( canAirStall ranged > 0 + logicDifficulty >= 1 | canDawnJump dawnHeart + dash + logicDifficulty >= 1 ))
D09Z01S09[Cell20] silverKey + (D09Z01S09[Cell21] | D09Z01S09[Cell20] | D09Z01S09[SW] | D09Z01S09[E] | dash)
D09Z01S09[Cell21] goldKey + (D09Z01S09[Cell21] | D09Z01S09[Cell20] | D09Z01S09[SW] | D09Z01S09[E] | dash)

Page last modified: May 09 2026 with generator v11.