D03Z02S11

Items

ID Name Logic
HE06 Spike tunnel statue D03Z02S11[W] + doubleJump | D03Z02S11[E] + dash + (wallClimb | canCrossGap2 doubleJump | canDawnJump | wheel | preciseSkipsAllowed logicDifficulty >= 2 + canCrossGap1 doubleJump | canDawnJump | wheel | canAirStall )
RESCUED_CHERUB_37 Spike tunnel Child of Moonlight D03Z02S11[W] + (doubleJump | dash + (wallClimb | canCrossGap2 doubleJump | canDawnJump | wheel + canEnemyBounce airImpulse + logicDifficulty >= 2 + !enemyShuffle | canCrossGap3 doubleJump | canDawnJump | wheel + canAirStall )) | D03Z02S11[E] + dash + ( canCrossGap1 doubleJump | canDawnJump | wheel | canAirStall | wallClimb | canEnemyBounce airImpulse + logicDifficulty >= 2 + !enemyShuffle )

Doors

ID Logic
D03Z02S11[W] D03Z02S11[W] | dash + (wallClimb | canCrossGap2 doubleJump | canDawnJump | wheel | preciseSkipsAllowed logicDifficulty >= 2 + canCrossGap1 doubleJump | canDawnJump | wheel | canAirStall )
D03Z02S11[E] D03Z02S11[E] | dash + (wallClimb | doubleJump | canCrossGap2 doubleJump | canDawnJump | wheel + canEnemyBounce airImpulse + logicDifficulty >= 2 + !enemyShuffle )

Page last modified: May 09 2026 with generator v11.